Brackish Waters

how my gaming and life coalesce.

Learning how to learn

Its often been said to me that you can learn from your own mistakes or you can learn from the mistakes of others. The wiser person chooses the latter and dares not repeat the failures of those who have come before him, but more often than not I hear about history repeating itself. Sometimes its the young showing disrespect for their elders and trying so hard by themselves to blaze their own path. Sometimes its pride that gets the best of even the most learned and blinds them from the lessons of their peers

But sometimes there are those mistakes that are completely avoidable and just happen because your wife is watching a really bad but strangely addicting movie with Gena Davis in it.

This weekend I had one of these rare mistakes in my crafting career and only when I finally got the courage to ask for help in the general crafting channel did I realize it was not my issue but that of the game design itself. There is nothing wrong with the crafting in Everquest, its simply the design of the game that SOE and unfortunately many others tend to go with.

Saturday evening I had reached the cap of level 19 in the Outfitter Profession and had figured outEQ2 Choose Profession that in order to progress I needed to speak to one of the trainers again. Pretty basic, just go up and go through the dialog and click the new specialized profession. Well wouldn’t you know it that I managed to screw this part up. I have no idea what I was doing at the time(never-mind, I do) but I clicked Weaponsmith instead of Armorsmith and sealed my fate to that of making pokey things.

After talking to a nice group in the crafting channel I found out that there was a NPC in a crafting instance in West Freeport that would allow me to change this error and begin again. What they didn’t tell me, and I don’t blame them for this, is that this decision reverts you to level 9 again!

BLARGG!!

SOE did put in enough information before I chose to revert my crafting experience, I will give them that. I sat there for about 5 minutes mulling it over before clicking accept. I wanted to kick that stupid ogre NPC smiling at me the whole damn time.

I just couldn’t bring myself to continue crafting just weapons. I knew if I could suck it up, face the music, bite the bullet and find the most motivational idiom, I would be happier about continuing crafting in Everquest 2.

So I did it.

Four crafting levels, 15 gold, and remembering that a bad worker always blames their tools, I’m back up to level 20 and certified as a Armorsmith. All in all it wasn’t a bad experience and I feel better about continuing with the crafting here. Sometimes you just have to suck it up and learn from your mistakes. I could sit here and blame SOE for limiting the player’s ability to learn multiple crafting professions, and to be honest that’s what I intended to do. I was going to write about the way games limit us by slamming us in a mold of X Adventuring class and Y Crafting Profession. Maybe that’s tomorrow’s discussion, but I’m going to track down some older articles from other bloggers before I paste some of the same ol’ vanilla opinions and suggestions.

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October 8, 2007 Posted by | Adventure Journal, Crafting, EQ2, Rants | | 2 Comments

Everquest 2 and my crafting introduction

I had told myself that I needed a break from crafting after a recent stint in another MMO, but when I decided to give Everquest 2 a try so did I decide to go back to the world of crafting. I had heard that I could craft a lot of different items early in the game and that the system itself was complicated enough to keep you interested but not overwhelming. A big thanks to my son here for getting sick and keeping me home from work last week as I am now a level 18 Outfitter.

I am choosing to truncate this post because I have a feeling its going to be fairly large and I don’t want it wallpapering the front page of the blog. More available after the link.
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September 24, 2007 Posted by | Adventure Journal, Crafting, EQ2 | , , | 4 Comments